Retrospective: DIA Game Jam #2

Playing with playfulness for displays.

The DIA Game Club runs a monthly game jam where members get together and have fun making games in a supportive environment.

In this series we're giving non-Game Club folks a chance to see what it's like participating in a game jam and sharing what we learned along the way. We hope you learn something new after reading!

Take two!

Welcome back, everyone! The DIA Game Club is back and with another game jam to talk about.

"TWO TWO TWO TWO"

Desired outcomes

For the first jam we wanted to see if our initial attempt was:

Seeing how successful last month's jam was, we decided to continue monitoring its desired outcomes and added on a new one:

Er, maybe not "replicable" as in exact clones...

The tool

For the second DIA Game Jam we chose Twine, a tool for making hyperlink-based interactive fiction games.

Screenshot of the Twine interface. 

We wanted to continue learning and practicing with approachable tools considering our limited session times. In addition, we had interest in specifically learning Twine, which only cemented our decision.

The theme

This month's randomly generated one-word theme was "display", which could refer to the showing of a museum artifact to people, a digital monitor, or even a performance meant to attract attention.

Don't you just love that old computer display feel?

"helmet" from last month was already a little unexpected, but this one was tricky... Which meant this was even more of an opportunity for interesting game ideas!

Participants and their entries

This time around we had Justin Kim and Alex Forseth return. Alex was totally new to using Twine while Justin had already learned it before.

Justin's entry is a piece about choosing one gachapon toy to keep amongst multiple display cases.

Alex's entry is a piece about discovering what happened to a civilization through accessing a display terminal.

Our observations

Here are some of the observations we made for the second DIA Game Jam.

What would the World's Greatest Detective™ observe?

For the jam

For Justin's game

For Alex's game

If we had more time...

The cycle of grief 😭

Overall...

We found this second jam to be:

DIA Game Club is hyped to accomplish another game jam. Stay tuned as we continue this strange and fun experiment!

How it feels when we finish a game jam!

That's all, folks!

Thanks for reading about our game jam! To keep up with future jams we do, don't forget to subscribe to DIA's newsletter and follow us on LinkedIn.